Hollow embodies the shared hallucinations of choreographer Viktor Szeri, game designer Tamás Páll, and curator Gyula Muskovics. They have been working collectively since 2018, combining their visible and immaterial forces with sound and game mechanics to create immersive environments and cross-reality experiences. They merge the methodologies of choreography and contemporary dance with poetics, augmented reality, and live action role-playing to build world prototypes where the dominant systems of consensual reality can be questioned and modified.
Hollow has provided access in various forms to the land of obscurity, investigating topics and contexts such as queer cruising, millennial cults, eco-anxiety, nature as a black box, and walking as a psychoactive substance. Hollow is constantly becoming, and most of their performances and installations are ongoing. Moving seamlessly across virtual terrains and the corporeal, they blur the line between fictional and consensual realms and distill personal domains into collective experiences. Hollow is a shapeshifter; they melt and mutate in the moment and the space they occupy. They are a crucible where identities and narratives dissolve and bleed into each other.
The group has collaborated with different artists from across Budapest, Prague, and Berlin. Hollow’s most frequent collaborators are sound artists András Molnár and Tamás Marquetant. They have performed and exhibited in off-sites, theaters, and galleries, including art quarter budapest (Budapest); MU Theater (Budapest), Trafó House of Contemporary Arts (Budapest), House of Arts (Brno), MeetFactory (Prague), Y: Possible Futures, Divadlo X10 (Prague), dunaPart 5 - Platform for Contemporary Performing Arts (Budapest), Placcc Festival (Budapest), and Montag Modus (Berlin).